Is there a way to know when the player stopped pressing a button?
(Sry for my shit english )
Is there a way to know when the player stopped pressing a button?
(Sry for my shit english )
Probably Event.current.type == EventType.MouseUp
Will that work with multiple inputs?
And thanks!
Can you give an example of multiple inputs?
Umm…
like Im trying to make local. 2 players game
and if both press different guitar buttons
will this work with it?
I assume guitar buttons are buttons on screen, not on the physical guitar?
Then yes it will work