GUI clock

I need to know how to creat a cloak like this
Year:Month:smile:ay:Hour:Minute
I need it to show on my screen in play mode.
Can you show me how to change the minutes into scenods, and hours to minutes. So the time goes faster.

Thanks

actualTime = System.DateTime.Now.ToString("hh:mm:ss");
   date = System.DateTime.Now.ToString("MM/dd/yyyy");
   
   month = System.DateTime.Now.get_Month();
   day = System.DateTime.Now.get_Day();
   year = System.DateTime.Now.get_Year();

http://answers.unity3d.com/questions/2377/read-time-and-date

Thanks
But what do I apply it to
Please show

Thanks

Once you have the time string, you can show it onscreen using GUI.Label:-

function OnGUI() {
    ...
    var labelRect: Rect = <whatever>;
    GUI.Label(labelRect, timeString);
}

Can you tell me exactly what to, because I am new to scripting.

Also do I use the time script, from the second post.

Thanks

First get the time string, then display it in the label, like this:-

function OnGUI() {
   var timeString = System.DateTime.Now.ToString("hh:mm:ss"); 
   var dateString = System.DateTime.Now.ToString("MM/dd/yyyy");
   var timeRect = new Rect(...);
   var dateRect = new Rect(...);
   GUI.Label(timeRect, timeString);
   GUI.Label(dateRect, dateString);

I don’t know where on the screen you want to show the time and date labels, so I can’t really suggest which rectangles you should use (but see the Rect class doc page to find out how to set the rectangle). Also, I don’t know what you mean when you say you want to make hours into minutes and minutes into seconds to make the time go faster. Do you want to be able to make the game look as if it is running 60x normal speed, or do you just need to change the label so it says “minutes” next to the hour value?