GUI design for a dungeon crawling action RPG

I’ve been working on an dungeon crawling action RPG in my spare time (and have been making great progress, too!).

I’ve been using the built-in GUI styles for Unity GUI elements for my inventory and statistics windows up until now, so I decided to finally throw together a design concept for my interface in Photoshop.

Let me know what you think!

I like it. Nice and clean. Depending on your game you may want to make the metal frame a little bit darker, not much. Aside from that, nothing I would change.

Thanks! Yeah, I thought about making it a little darker, but the art style for the game is light-hearted for the most part, so I’m trying to go for bright cartoony-grunge kind of motif. I’m drawing a little inspiration from games like WoW and Torchlight.

“Sword of Pwnination” lol. Love it!

I love torchlight! and that is looking quite good! You will have to show us some screens of when you get that look achieved in Unity.

Does League of Legends have much to do with your chosen art style?

Art style, no, not consciously at least (although I guess there is a lot of overlap in the gui design of most fantasy games these days).

However, some of my basic game mechanics are lightly inspired by DoTA/HoN/LoL. Did you gather that from the fact that the sword had +damage instead of a damage range? Hehe :slight_smile: