Hello everyone,
I’m brand new to the forums here, just signed up today in fact. I’ve also just started production on a game assignment for a major project that I’ll be creating with Unity. I was hoping someone out there might be able to help me out with a feature I want to implement into my game which is similar to Fallout 3’s Pipboy (or Doom 3’s buttons.)
What I’m wondering is how would I go about making it so that a player could view their health stats etc, by pressing tab to lift their arm up and pull out a PDA? On the PDA model itself the player would be able to view these via its own interface. I haven’t tried applying a GUI texture to a 3D object before, I’m not even sure if you can but would it have something to do with that?
To get a good idea of what I’m trying to go for with this, here’s a link to a video of the PDA Mod for Fallout 3 http://www.youtube.com/watch?v=GloCcba34KQ.
If someone could point me in the right direction or if you’ve got any suggestions that would be great.