Hey everyone, I’m currently working on a game for a class I have and I need just a little bit of help.
This is what the code looks like…
var Cactus : Texture2D;
var Cactus2 : Texture2D;
var button1clicked=false;
function OnGUI () {
if (GUI.Button (Rect (375, 100, 150, 100), Cactus)) {
if(!button1clicked)
button1clicked=true;
else
button1clicked=false;
}
if(button1clicked){
GUI.Box(Rect(375, 210, 315, 300), "");
GUI.Label(Rect(375, 210, 90, 90),"Cactus");
GUI.Box(Rect(10, 370, 350, 140), Cactus2);
}
}
What I want to happen is when I click another button, the previous button is deactivated.
Does anyone know what the code would look like?
All the help would be greatly appreciated!