using UnityEngine;
using System.Collections;
public class GUI : MonoBehaviour {
void OnGUI () {
// Make a background box
GUI.Box(new Rect(10,10,100,90), "Loader Menu");
// Make the first button. If it is pressed, Application.Loadlevel (1) will be executed
if(GUI.Button(new Rect(20,40,80,20), "Start The Game")) {
Application.LoadLevel(1);
}
// Make the second button.
if(GUI.Button(new Rect(20,70,80,20), "Quit?")) {
Application.Quit();
}
}
}
The Editor I use instead of MonoDevelope is Notepad++