Hello, I am trying to use GUI.DrawTexture to display a fish in the center of the screen. (Because why not) I try to center it with Screen.height/2 and same for the width. It appears the rectangle with the texture is off to the right and down a bit. The rectangle starts in the upper left hand corner. How can I make it so the rectangle is centered on any screen size? Thanks!`using UnityEngine;
using System.Collections;
public class FishDisplay : MonoBehaviour {
public Texture fish;
void OnGUI() {
GUI.DrawTexture (new Rect (Screen.width / 2, Screen.height / 2, 600, 600), fish);
}
}`