The coordinates for the texture I want to use begin outside the vertical space of the group (this allows me to crop off the top of the image instead of the bottom). If I use Box or Label, it works fine, except I have to clutter up my code and inspector with an empty GUIStyle, then, to eliminate the effects of the default style. Is there a reason that DrawTexture does not obey the same clipping behavior?
This has been fixed in the upcoming 2.5
Great! Thanks.