GUI.DrawTexture with GUIStyle?

I am currently trying to implement a function, that draws an image (with text) on my screen (Android development).

Currently I’ve solved this via

GUI.DrawTexture(rect, GUIcontent);

Unfortunately, the DrawTexture-methode has no overloaded function for the usage of GUIStyle. Since I want to use different font styles for the content text, I’d like to know if there is any function that allows me to include the GUIStyle as well.
Any help would be appreciated.

The point of DrawTexture is that it directly draws a texture. You can use GUI.Label instead.