I’d like to showcase my easy-to-use Unity GUI editor.
The basic requirements for any in-game GUI is to be able to move some images around, interaction with buttons and trigger signals in a game.
I’ve gone very far with the program and its nearing completion.
pretty good for anybody that doesnt know much about GUI coding. I think I will stick with scripting though.
looks pretty cool.
Not bad. I like the interface.
Neat.
If it includes a WYSIWYG GUI designer then this might be what I’ve been looking for. How soon will you be releasing this? I could use it on a project I’m working on.
I’ve been having a lil trouble getting nested math expressions parsed in the gui-script compiler. I’m thinking of giving up on that. Once I’m past the button and scripting functions of the editor I need to get to work on a ingame ‘Guisys player’. So, WYSIWYG will eventually all depend on the scaling and screen alignment settings in the Guisys player.
About the release - I’ll borrow a famous quote “Its done, when its done”. As you might have seen on my Youtube channel, I’ve got a number of projects weighing down on my shoulders. However, I am getting to the part where a complex gui system is required in my big project.