I got a bit bored over the week and decided to try out making a basic gui editor, so that in the future I wouldn’t have to hardcode anymore gui… most tedious part of projects in my opinion.
So here is an image of the editor, it does a few basic things at the moment :
Simulates the in-game interface so that you can edit your gui without constantly switching between playing and not
Lets you set up an unlimited number of gui
Has tier based gui for menus and such
It should be updated later today to run functions on gameObjects. I know that there are a few great GUI editors out there already, I simply felt like making one myself so that I was comfortable editing it. I will post the codes in here after it is updated, if you are interested in seeing anything else in it, please let me know!
1054140–39433–$GUIEditor.unitypackage (3.49 KB)
Will it be available when done?
Yes, since the project itself was fairly simple to make, I will be releasing this for download on the thread for both commercial and noncommercial work. There should also be some short documentation as to how it works specifically. I had planned on working on it over the weekend, however a few things came up. Check back for a full release in a week for sure, it will be done by then.
Question - while I imagine it does, does your GUI editor support incorporation of GUI skins?
That would be very useful to those looking to prototype their GUIs.
Here is the editor that I use, simply add the base script to an object, go to the window and select GUIManagerEditor, and move the desired object to the editor. After that the rest should be self explanatory, you can press a button to go the the next level of gui, similar to a menu system. Enjoy, and please leave feedback!
Oh, it does support skins, and will show the skins inside the editor!
I will be updating the GUI Editor next weekend to separate the result window from the values window, so that editing will be easier at a larger resolution. There will also be a few other tweaks to make things easier to understand. For now, I hope you all enjoy the editor!
Here is an updated picture, you can find a new download link at the top!
is this for ingame GUI or the engines GUI
There is an editor that sets up in game gui.
Here is a new image of my editor, I will be adding a good bit of functionality this weekend, some of which I forgot to have last week and some entirely new content. I have already implemented the separate windows so that people with dual monitors can edit in their desired full resolution. I also have implemented a ratio based system so that if you are editing at a higher resolution you can reduce it’s size in editor to view it all easier.