GUI enter name in scene1 and display name in scene2 ISSUE!!

Ok I have in scene1 a text field where the player can enter his name followed by an Enter button. Once player type name and push enter. It then opens scene2 with the players name on the top left.

I have a problem getting the name to show in scene 2.
Does anyone know an easy way to do this. Please Help

I used the following script but doesn’t tells me how to have the name display in scene2


var stringToEdit = “Player1”;
var userHasHitOk : boolean = false;

function OnGUI () {
if (userHasHitOk) { GUI.Label (Rect (10, 10, 100, 30), "Hello " + stringToEdit);

} else {
if (GUI.Button(Rect (0,Screen.height - 50,80, 40), “Enter”))

userHasHitOk = true;
}

GUI.Label (Rect (10, 10, 100, 30), “Enter Name:”);
stringToEdit = GUI.TextField (Rect (90, 10, 200, 25), stringToEdit, 40);
}

When you go from one scene to the other, all objects in the scene are destroyed. So you need to use Object.DontDestroyOnLoad

You da Man JRavey!
Thanks for the quick reply it worked Great.