So now with 4.6 we have new UI text, images, etc. That are available for use. However, I have some dialogue scripts written to affect GUI. Whenever I place an empty gameobject with GUI Text on it in the scene, I can’t see it. you used to be able to select create in the hierarchy and do it, but now with the UI it’s not there. Do I need to make a new script for the new UI Text? Or does it function the same as GUI?
All of the old GUI functionality is exactly the same and hasn’t been touched. Create a GameObject with a GUIText component; this is the way it’s always worked. The only thing is that the GameObject → Create Other menu has been removed so it takes an extra step to add the component. (To encourage usage of the new UI, I’m sure.)
I believe the old ongui is the same as before. Its the new ugui that’s different. So you can still use the old way.