GUI interferring with another GUI

I have a GUI drop down menu that scrolls.
When the drop down executes it falls over a GUI.TextField.

What is happening is the drop down elements that are directly over the GUI.TextField are not clickable while those that fall on either side are.

I have tried GUI.FocusControl and that does not help.
In the image, I can pick IL and ID but not IN.
24260-guidropdownissue.jpg

Any thoughts on how to fix this?

Found my solution here.
http://forum.unity3d.com/threads/24641-Enable-Disable-GUI-Components

GUI.enable is a fickle thing.
It will turn off everything that follows a GUI.enable = false; so you have to set bools to control it very carefully.