GUI menu help!

Hi there!

This is my script,

var guiMode: String = “InGame”;

function OnMouseUp(){

 {
   Time.timeScale = 0;
   guiMode = "Paused";

 }

}

function OnGUI()
{
if(guiMode == “Paused”)

{
if(GUI.Button(Rect(Screen.width/2-75,Screen.height/2-20,150,30), “Keep Running”))

  {
    Time.timeScale = 1;
    guiMode = "InGame";
    print("starting new game...");
   }

 if(GUI.Button(Rect(Screen.width/2-75,Screen.height/2+20,150,30), "Main Menu"))

  {
   Time.timeScale = 1;
    print(" Running...");
   } 

}
}

What’s supposed to happen is that when I press a GUI pause button(the script is attached to it) the pause menu starts. But I having trouble because the script wants there to be a “:” at the top where there is a “=”. Did I set this up right? I pulled it mostly from a tutorial. Thanks for the help!
-Rov

Use small ‘s’ instead of ‘S’ in var guiMode: String = “InGame”;
You’re welcome. Its my first day here at Unity Answer and am just trying to help :D.