Gui not opening

First of course I made the bool showGui
and here’s the code

                if (text.StartsWith("Command"))
                {
                    showGui = !showGui;
                    if (showGui == true)
                    {
                        showGui = true;
                        GUI.Box(new Rect(150, 150, 150, 150), "Box");
                        if (GUI.Button(new Rect(128f, 140f, 50f, 25f), "Commands"))
                        {
                            GUI.Label(new Rect(40f, 50f, 70f, 70f), "/restart 

/kick
/close
/ghost
/gg
/day
/night
/dawn
/blow
/grab
/reviveall
/resetkdall");
this.sendChatContentInfo(“Gui is activated”);
}
}

and this is the command. Blabla is a class

                else if (this.inputLine == "/command")
                {
                   Blabla.showGui = true;
                }

“/command” does not satisfy the condition text.StartsWith(“Command”), so the entire first block of code will never execute, and GUI instructions need to be placed in the OnGUI function (but you should really be using UnityEngine.UI anyway - GUI commands were superceded years ago).

when I do /command the Gui does not open