Hi guys I have an error in my script I think, and I can’t find it.
I have a scene with 2 buttons at the bottom, each on a separate Boolean that opens a GUI box with buttons in the box. But when I click on the button at the bottom marked “choose your shirt” it opens up the new GUI box but also loads a new scene with out touching the buttons that link to the scenes.
If any one can see why could you let me know I can seem to spot why.
if(GUI.Button(Rect((Screen.width * 0.5) - 200, Screen.height - 90, 200, 70), "choose your shirt"))
{
isBoxShowing = !isBoxShowing;
}
if(isBoxShowing)
{
GUI.Box(Rect((Screen.width * 0.5) -200,(Screen.height * 0.5) - 300, 400, 600), "select team");
if(GUI.Button(Rect((Screen.width * 0.5) -180,(Screen.height * 0.5) - 260, 360, 40), "Chelsea"));
{
Application.LoadLevel("Chelseakit");
}
if(GUI.Button(Rect((Screen.width * 0.5) -180,(Screen.height * 0.5) - 210, 360, 40), "Barcelona"));
{
Application.LoadLevel("Barcelonakit");
}
if(GUI.Button(Rect((Screen.width * 0.5) -180,(Screen.height * 0.5) - 160, 360, 40), "Manchester"));
{
Application.LoadLevel("Manchesterkit");
}
if(GUI.Button(Rect((Screen.width * 0.5) -180,(Screen.height * 0.5) - 110, 360, 40), "Liverpool"));
{
Application.LoadLevel("Liverpoolkit");
}
}