GUI performance

I’ve been using OnGUI in my games previously, but I’ve read that its performance is terrible on mobile. I’m starting to make a mobile game now, so I need to know.

What’s the performance difference of OnGUI, GUI Text/Texture, NGUI, and the new Unity GUI system? What’s best to use for mobile?

From just a general perspective, i would recommend to use Unity GUI for your new apps. For most cases, I would say it’s unlikely any of them would really be a problem.

Don’t believe everything you read.

–Eric

it’s terrible, relatively compared to a home brew solution :wink:

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Has anybody benchmarked these? If not, how could I go about benchmarking myself?