GUI positioning

Hey all,
New to Unity but I’ve been programming about a year.
What I need help with is, is it possible to create a GUI box and have all of the buttons’ positions be local to the box so that 0,0 would be the corner of the box and not the corner of the screen?

Sounds like you want GUI.Window.

If that’s not what you’re looking for, it’s not terribly hard to do the math on this one. Sketch out your desired positions, and write some functions or classes that will take care of that for you.