GUI Quality Discrepancy

Hi all,

I’m having an issue drawing GUI elements where there is a distinct discrepancy in quality:

The Start and How To Play buttons are clearly in worse shape than the title above them.

They’re GUI buttons where the texture is made in Photoshop. I’m not sure why there is a quality difference, they’re all made at 72 PPI, I’ve also tried making them much higher quality in terms of resolution and have had no luck.

This isn’t the only scene I have this issue, a splash screen before this has the same problem.

Make sure the GUI button doesn’t stretch the texture even if of one pixel. Also if you are developing to iOS or Android textures must be power of two, but I don’t know if it apply also for GUI elements.