GUI refresh time on platforms slower than Unity Editor

Hi.

Since I have done a custom function to move items arround the screen (moving gui elements), I’m getting the next problem: The translation of the item is approximately 8 times slower than on Unity Editor.
Is there any option that I need to change to get the desired performance?

I didn’t use Time.deltaTime , my fuction add or substract a fixed amount “X” to coordinates. Is it Time.deltaTime necessary to get the right performance?

thanks

If you want to avoid framerate dependent behaviour, then you should use Time.deltaTime, yes.