How can I control the order in which GUI scripts are performed? I have multiple scripts that display different kinds of GUIs, but can’t figure out how to control the order in which they are executed, or at least rendered.
For instance, lets say I have a GUI script that renders a radar on the screen. This works fine and dandy. Then the player presses a button to bring up a map display. The map GUI system is in a separate script. I want the radar GUI to continue to be displayed and function behind the map, but the map script executes first, causing it to sit behind the radar.
How do I prevent this from happening?
Thank you,