var levelGridInt : int = 0;
var levelGridStrings : String[] = ["Cubic Flatts", "Blank Test", "Blank Test 2", "Blank Test 3"];
On Gui...
levelGridInt = GUI.SelectionGrid (Rect (Screen.width *.33 +3, 20, Screen.width *.2 -5, Screen.height *.1), levelGridInt, levelGridStrings, 1);
The problem is, I never see "Blank test 3". I've only seen one other similar problem to this, and his solution didn't work out for me. I have to assume it's human error in the code, some where, but I don't know where I went wrong.