Hi guys,
Well, I’m finally at a point where I’d like to start working on getting a GUI sorted out for my game.
I’m going to start looking in all the documentation but I thought I’d ask here in case anyone had figured out some other ways, or maybe even better ways to do some of this stuff!
My GUI is going to be comprised of 4 thing:
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A Timer. Simple Clock that tells how long you’ve been in the level.
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Objects Collected. Throughout my levels I’ve got a load of objects for the player to collect. Everytime the player gets one, I want it to be represented up top in a counter that keeps counting up the more that are collected.
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Score. Every time you collect an object or destroy an enemy you get x number of points which are displayed here.
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Lives. I assume this will be tied into the 3rd Person Health script somehow…
If anyone has any ideas?
Thanks!
Mike