Gui Text Command

How hard or easy is it to control scripts from a text field. (ie) Like a GM would. :smile:

You could create some syntax requirements for what is permitted to be recognized by your text field, have some custom code parse that text, and then have some custom processor code execute the appropriate pre-created code based on the results of the parser.

Not hard, but requires planning.

Thanks for the reply, that sound alot harder than i was expecting-lol :? What about an editor class script to convert the text field input. Or maybe iTween :idea: