gui text mirrored

Hi,
there’s a way for see the gui text mirrored?

i use this code for rotate text,but i can’t mirror it…

private var rotAngle : float = 0;
private var pivotPoint : Vector2;

function OnGUI () {   
    pivotPoint = Vector2(Screen.width/2,Screen.height/2);
    GUIUtility.RotateAroundPivot (rotAngle, pivotPoint); 
    if(GUI.Button(Rect(Screen.width/2-25, Screen.height/2-25, 50, 50),"Rotate"))
        rotAngle += 10;
}

Try GUIUtility.ScaleAroundPivot with -1 for x. If that doesn’t work for negative values, you’ll have to modify GUI.matrix directly.

here’s the code that i’ve used

var text="tryyyyyyy";

var w=200;
var h=200;

private var scale : Vector2 = Vector2(1,1);
private var pivotPoint : Vector2;
private var onetime = true;

function OnGUI () {   
    pivotPoint = Vector2(Screen.width/2,Screen.height/2);
    GUIUtility.ScaleAroundPivot (scale, pivotPoint); 
    
        GUIUtility.RotateAroundPivot (rotAngle, pivotPoint); 
    
    GUI.Box(Rect(Screen.width/2, Screen.height/2, w, h),text);
    
    
     if (onetime){scale += Vector2(0,-2);onetime=false;}
     
    }