I made a GUI Text GameObject, made it a prefab, but when i drop it into another scene it's not showing up, i set the transform to the origin, and still nothing. HelP!!!
Place the GUI texture object at the root of your scene hierarchy (in other words, so it doesn't have any parent objects at all), and set its position, scale and rotations to (0,0,0). That should work, but if it doesn't then we will need more information to help you with this.