GUI Text + Textures + Aspect Ratio

Hello

We are using GUI Text and textures to make our GUI (Menu buttons, onscreen info, etc). But in every monitor these look different. Anyway we can freeze all these objects so, regardless of the screen size, they look identical? I am trying to lock everything onto a 16:10 aspect ratio, but when I test this in another computer I get totally different results.

Thanks!

Nick

Instead of using pixels to place your gui, try using Screen.Width and Screen.Height (I believe) This will allow you to have the same “look” between aspect ratios.