Hi All,
I am curently building a way to visualize stats by using a statsbar. I have chosen the method in the picture below.
Low values of a particular stat lead to a shorter bar. 12 is the max and 0 is no bars at all. I thought I could easily do this by using ScaleMode.ScaleAndCrop, but unfortunately, if I shorten the bar to a shorter length, the picture below is the result. It also cuts off part of the bar on the left. I have no idea how to solve this. Does anyone have a suggestion?
The texture that I am using: