Maybe I’m not searching with the right keywords, but could someone point me to some documentation or explain the difference between GUI textures and image planes? Im making a menu for iOS and have some 2d images that I want to display. What’s the preferred method to do so in terms of performance and quality pixel perfect images? It’s very difficult for me position GUI textures exactly how I want them…
To make it simple and short: GUI is far too expensive on mobile (especially iOS). Use textures and quad.