Hi guys! Im quite new to 3d gui(hud), but im trying to make a 3d gui (like in Crysis and other modern games). It shoud look like normal Unity GUI but with possibility to move\rotate\scale some elements. What i’ve done? I made 3 cameras (main camera, 1 camera for HUD and 1 camera for each gui element), i wanted to draw normal GUI in 3rd camera → render texture → material → plane (cube) → 2nd camera ->3rd camera. But GUI doesnt work like this (GUI draws on each camera and doesnt render to texture ;( )
Any ideas?
Hi,
I could be wrong here, but if you already have a HUD, what’s wrong with incorporating your GUI in that?
Otherwise, yeah, just use three cameras.
-Chilton