I have a gui script where a toggle is using a button style, however I want the toggle to appear “clicked” until the player clicks another button notifying them that, that object was selected. I’ve tried a few things and have looked at some questions but they’re asking for something else. Hopefully this is really simple.
if( canInteract ) // That’s the “until the player clicks another button notifying”
myBoolean = GUI.Toggle( R, myBoolean );
else
GUI.Toggle( R, true );