I’m building a GUI for an iPad game using planes and an orthographic camera. I’ve gotten to the point where everything is pixel perfect in the editor and on my iPad 2. However, I recently built out the same Xcode project to an iPad 1 and the graphics appear to be shifted by a half pixel:
AFAIK, there is no functionality in the project that would differ between first and second generation devices so I’m a little stumped. Any ideas would be helpful.