Hi all,
I made a exhibition room in unity and I would to make the paintings interactive…when I click the painted the display of image come out in overlay mode…I would to create the system of drag&drop for these images, maintain the alpha channel for view the room on the background…and close them if I click X button.
I made a GUI.window with image with this code:
I have applied this code to GUI Text object
It works but I can’t display the image without the border and title bar of window…my target is display the image with no border, with alpha channel, drag it on the screen and close it when I finished…
I tried with GUI.Label and GUI.Texture but I can’t drag it…is it correct to use a GUI.Window? How can I remove the border and the title bar?
thanks
bye