I dont think im going crazy, but if i dont figure this out i just might!
Im not sure what the problem is but im trying to make a simple GUI.Window. Copied the script straight from the Online manual for it and changed a few values in the windowRect0 variable.
var windowRect0 = Rect(500, 500, 220, 360);
function OnGUI () {
// Register the window. We create two windows that use the same function
// Notice that their IDs differ
windowRect0 = GUI.Window (0, windowRect0, DoMyWindow, "Tool Box");
}
// Make the contents of the window
function DoMyWindow (windowID : int) {
if (GUI.Button (Rect (10,20,60,60), "Hello World"))
print ("Got a click in window " + windowID);
}
It wont update in my scene correctly. Im not sure how i did it, but it updated once and now its locked onto those numbers, no mater how many times i change them, redo the script, i cant reproduce what happened or change the size of the window at all. Look at the screen shot and compare the sized and script. What am i missing???! Thanks for taking a look!