I have simple scene with a complex model (near 50mb) and a GUIButton.
The GUIButton only do a simple Debug.Log(“Im here”).
When I click the button, it takes too long (3 to 4 seconds) to process click event. When I switch to a simpler model it process the click event right after I click the button.
How can I fix that? Is there a way to make GUI items have a priority or something like that so it responds right after the click?