So im basicly - totally new to c# and Unity an i want to make a Pokemon Kinda game, just with collecting cards instead of Pokemon, and for that i need to make some kind of database for my cards.
and also like in pokemon each pokemon can use different moves, so i need some kind of movelist and some way of selecting the possible moves that specific Cards can use.
Ive watched some videos on databases but most of what ive found does not explain it that much so its kinda hard to make something myself out of what im watching. I can only like follow the tutorial and not inventing or implement it like i would have wanted to if i knew how to do it, hope you understand.
i know the obvious answer might be to actually learn the arguments and/or functions and stuff(sorry for the wrong terms but i dont know the right ones). but to those that might say that - i would be grateful if you sent some good links or sources to learn just that!
But for those that might have another answer or tip i would appreciate that greatly as well!
thank you.
Edit: maby important to note the game is for both mobile and pc.