Wondering which script file or Inspector setting contains information for the Quit button.
Our game is not destroying the level after pressing quit, this causes the game to crash when
exciting one level and enter another level.
Thank you
Wondering which script file or Inspector setting contains information for the Quit button.
Our game is not destroying the level after pressing quit, this causes the game to crash when
exciting one level and enter another level.
Thank you
It’s all in the StandardGUI script. If you set up your levels so that all gameObjects are parented to one object that is tagged as “Level”, then everything will be destroyed automatically at the right moment!