Hello,
I’m passing text to the GUILayout.Box, but the problem is that some of the information is omitted due to the fact that text takes more space than the actual Box, I want to be able to pass text and make the Box capable of determining space it require for that particular text (my text is stored in an Array), would it be possible to provide me with help? (I’m very new to Unity, I would be grateful if you could provide me with an easy to understand approach)
Thanks in advance