GUILayout.BeginArea(Rect (Screen.width/2, 50,350,500));
GUILayout.BeginVertical();
GUILayout.Label("Detail Distance: " + detailDistance, sliderStyle);
detailDistance = GUILayout.HorizontalSlider(parseInt(detailDistance), 250, 10.0);
GUILayout.EndVertical();
GUILayout.EndArea();
Thats a few lines of my code, the full code has about 6 sliders but for some reason the sliders are backwards… The high value ‘250’ is at the left end and the low value is on the right. Shouldn’t it be the other way around?
Cheers.