hey guys atm i have GUILayout.Textboxes to display words etc , is there any other ways that look much appealing to implement? im creating a game of hangman
Have you taken a look at GUIText? You can import any font into Unity and use it in a GUIText. You have to specify the size in the Font importer.
Also you can create a GUIStyle with a different font/size for use whatever you are using in GUILayout.
There are third-party tools for doing interfaces like NGUI and EZGUI that have their own font systems.