GuiSkeleton a simple reusable resolution independent game interface skeleton

Features a reusable resolution independent game gui skeleton.

Which includes:
Splash Screen
Main Menu
Pause Menu
Controls Dialog
Screen Resolution Dialog, which lists all the available resolutions

Just insert your game code in the Game Scene and thats it, you have a proper interface for your game or prototype, works on windows and osx stand alone, web build and iOS

Available HERE at the Unity Asset Store for $10 US Dollars






Glad someone posted one of these. Useful. Is there any way to adjust screen brightness from an options menu?

no im sorry, i havent found a way from the unity api to do this, it may not be possible

Nice, just needs a loading screen and you got a sale!

and what you plan to load during that screen? just to know what are your needs…

Will it work on a Web build? Oh, and also, it’d be darn nice to have a level-select UI as well; it’s probably general enough, and for a lot of small projects, very useful for shortening deployment time!

hello, yes it works in a web build, just the quit game button on main and pause menu will do nothing…

i will make a very generic level selector in the next release, it may not be exactly suited for your needs as level selection starts to get a bit game specific, but just as an example

Version 1.1 is in the asset store now

includes:

  • fixes and adaptations to make it work out of the box on windows and osx standalones, web builds and ios