Hello, I’m having a problem with using the GUISkin’s button states (normal, active, over) without them having a texture attached to each state. Is there something special I need to do to get the color of the text to change without a texture being attached to the state? I’ve tried to put an alpha texture behind it, but it seems to not have alpha blending and it gives me a white texture behind the text. Any help with this would be appreciated. :S
Nevermind, it hadn’t imported the texture correctly.