pezz
1
Hi everyone,
I am working on an iphone project. i am using a GUITexture as a button.
I created this texture by Gmaobject > GuiTexture.
The button works fine. My problem is some stuff is being rendered infront of it.
How do I draw the GUITexture in front?
pezz
2
I tried changing the z transform, but nothing changed.
What is in front? If it is other GUI objects, then it should be sorted with the z position.
If it is something else, do you have 2 cameras in the scene? It maybe due to their Depth.