Hi everyone,
Let me first say what a fantastic product!
I’m new to the Unity3D community so please go easy on me.
I’m looking for a simple GUITexture button script to get me started.
Even an Application.LoadLevel will do.
I know thousands of the veteran coders out there are rolling their eyes right now. ; )
A little background:
I’ve been able to get a great start in the main Unity program – getting things to function based on the many great tutorials posted by Unity and the Unity community. Thank you!
Unity iPhone however is another story. (Sound familiar?) Hi Higgy B.!
For starters, I’ve read most of the posts from other Unity iPhone users regarding various issues like getting simple buttons to work, etc. and it’s not all that cut-and-dry for a “Newbie” to comprehend.
I’ve clicked on most of the links provided by users taking you to example code that carries out various actions, etc. Although the code might work great, it usually doesn’t tell me, the “Newbie” enough to make it work. This goes here, that goes there, etc.
With all due respect to the Unity developers:
I know updated documentation is coming. Clearly the iPhone section of the documentation is still in the works (mainly because it’s such a new product.) Understandable.
In the mean time, can something very simple be posted on the Unity website for Unity iPhone newcomers?
They would very much appreciate it. Based on the forums, it’s been requested several times.
It’s a very exciting piece of software, and new users want to be able to hit the ground running, especially after spending $600 only to be frustrated by the lack of iPhone information in the manual.
I’ve downloaded Penelope from the app store. Very cool. I know a tutorial is coming for that project but I have a feeling most of the scripting will be beyond most of the simple scripts the “Unity iPhone newbies” are requesting.
Thanks in advance for any help you can provide.
And thank you to Unity for all their hard work in putting out such a great product.
Best regards,
David