GUITexture sibbling of another GUITexture

Hi Guys,

I have a texture which represents the background of a GUITexture (Let’s call it P). Now, I have another texture (Called B) which is son of P. I knew that the Transform component of B is relative to the parent P now, so I wanted to shift a bit B from the partent’s origin. I changed a bit the x,y,z component but B doesn’t change a all!. Is there any reason why this is not happening?

Many thanks,.
GC

dead topic but UP

Is parent scale zero?