Hi Guys Im using GUITexture to show my buttons on the main menu. But they seem to be stretched and Low quality: I've saved them in photoshop using PNG (What's the best format to use in unity??) When i saved the textures in 256x256 they seem to get rid of the stretch problem ( a lot of blank space on the texture to make it fit 256 x 256 ) But the quality is still low (the PNG quality is good).
Is there anyway to use a custom size textures ? or they all need to be power of 2 ?? BTW, im using unity iPhone Thanks