How do i get a bullet like in cod or bfbc2, where it’s acctuly no bullet, just maybe a flashy light.
And also how to add hitmarks on the ground when i shoot at it (aslo on other objects)
Please help me! i’m kinda new to unity
How do i get a bullet like in cod or bfbc2, where it’s acctuly no bullet, just maybe a flashy light.
And also how to add hitmarks on the ground when i shoot at it (aslo on other objects)
Please help me! i’m kinda new to unity
I’m no expert, but these are the approaches I would try…
You could just instantiate a particle effect or a specific mesh in front of your gun and destroy it shortly afterwards.
I would imagine it’s possible to instantiate an object at the position of your raycasts hit and align it along the normal of the surface you shot at.