Hi everybody ! I have minor problem in my Gun bob script . I have copy the HeadBobber script and modify it . And now its working as GunBob script . But it just moving at Y Axis . When i write this under the transform.localPosition.y
transform.localPosition.x
It just making the gun moving to the center and making annoying move ! I need help for this !
Thanks for the advance .
Use x y and z trial and error it may have something to so with the rotation on your object eg: y may not be up
This is the full script .
private var timer : float = 0.0;
public var bobbingSpeed : float = 0.18;
public var bobbingAmount : float = 0.03;
public var midpoint : float = 2.0;
private var waveslice : float;
private var horizontal : float;
private var vertical : float;
private var totalAxes : float;
private var translateChange : float;
function Update () {
waveslice = 0.0;
horizontal = Input.GetAxis("Horizontal");
vertical = Input.GetAxis("Vertical");
if (Mathf.Abs(horizontal) == 0 && Mathf.Abs(vertical) == 0) {
timer = 0.0;
}
else {
waveslice = Mathf.Sin(timer);
timer = timer + bobbingSpeed;
if (timer > Mathf.PI * 2) {
timer = timer - (Mathf.PI * 2);
}
}
if (waveslice != 0) {
translateChange = waveslice * bobbingAmount;
totalAxes = Mathf.Abs(horizontal) + Mathf.Abs(vertical);
totalAxes = Mathf.Clamp (totalAxes, 1.0, 0.0);
translateChange = totalAxes + translateChange;
transform.localPosition.x = translateChange;
transform.localPosition.y = translateChange;
}
}
But this script just making annoying rotating move and the gun change position to center . I can fix it, but the gun moves like CS 1.6 and i want real gunbob.Anyone can help ?