Im making a game involving guns. I have it set up so the gun fires bullets, but for the bullet to fly at a ‘bullets speed’ it has to be up at like 10’000 force. This is making the player walk really slow when walk+firing plus if you jump or are shooting a close wall it throws you around the map a fare bit. Is there anyway to make this force only work on the thing the bullet is IMPACTING and not on the ‘Launcher’?
Cheers